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Abysthor
10-11-2008, 12:15 AM
Class page: http://www.blizzard.com/diablo3/characters/wizard.xml

Trailer: http://www.blizzard.com/diablo3/media/#movies

I need this game now.

.cyph
10-11-2008, 12:52 AM
me likey, this appears to be the replacement to the sorcerer... and maybe parts of the necro or druid.

Abysthor
10-11-2008, 04:29 AM
I've been reading around various websites about the class, and I watched a few other game play videos on websites like IGN.com. From what I gathered this class isn't going to be just a ranged spell casting type, as it has a variety of melee abilities as well in the skill trees. The one video I watched showed her slicing up enemies in melee with what looked to be slashes of magical energy, as well as summoning a suit of armor to wear briefly. It looks like we may have ourselves a Battle-Mage like class here.

The class has three skill trees, Conjuring, Arcane, and Storm. There are five tiers of abilities in each tree, with four or five abilities in each tier. Each tier has attack abilities, and passive abilities. If the Wizard skill trees are any indication, each class is looking to have at least sixty abilities. Twice as many as Diablo 2.

Abysthor
10-11-2008, 02:53 PM
Here are the first four tiers of each skill tree for the Wizard. The final fifth tiers aren't available yet. Additional tiers open up as points are invested into a skill tree. 5 for the second tier, 10 for the third tier, 15 for the forth tier, and 20 for the fifth tier.

STORM SKILL TREE

Tier 1

Charged bolt - Rank 1/1: Launch a volley of 3 electric bolts that deal 1-8 lightning damage each. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec.

Thunderstruck - Rank 2/15: Increases the critical hit chance of all lightning spells by 10%. Critical hits from lightning damage stun targets for 2 sec.

Empowered Magic - Rank 2/15: Increases the effect of willpower on your spell damage by 20%.

Lightning Speed - Rank 0/15: Increases casting speed by 3%

Tier 2

Storm Armor - Rank 0/1: Surround yourself in electrical energy. Electrical bolts are automatically fired at attackers for 1 to 8 damage. Mana cost: 15

Frost Nova - Rank 0/1: An explosion of ice pelts nearby enemies for 1-3 cold damage. Has an additional 25% chance of a critical hit. Mana cost: 25. Cooldown: 12 sec. Critical hits from cold damage freeze targets.

Deep Freeze - Rank 0/15: Increases the critical hit chance of all cold spells by 5%. Critical hits from cold damage freeze targets.

Power Armor - Rank 0/15: Increases the damage dealt by your storm armor charged bolts by 10%.

Static Charge - Rank 0/15: Convert 5% of all damage taken into mana.

Tier 3

Electrocute - Rank 0/1: Lightning arcs from the wizard’s fingertips towards enemies, electrocuting them for 4-5 damage. Electrocute affects up to 2 targets. Mana cost: 8. Critical hits from lightning damage stun targets for 2 sec. Requires 10 points in Storm tree.

Ray of Frost - Rank 0/1: Project a beam of cold energy that deals 6 cold damage per sec. Mana cost: 16 mana per sec. Critical hits from cold damage freeze targets. Requires 10 points in Storm tree.

Static Residue - Rank 0/15: Enemies damaged by your lightning spells discharge an additional 1 to 3 lightning damage per sec to nearby enemies for 3 seconds. Requires 10 points in Storm tree.

Lethal Energy - Rank 0/15: Increases the chance to score critical hits with melee and spell attacks by 5%. Requires 10 points in Storm tree.

Improved Charged Bolt - Rank 0/15: Increase the number of bolts released by your charged bolt spell by 1. Requires 10 points in Storm tree.

Tier 4

Tornado - Rank 0/1: Summon a large tornado that damages everything in its path. Mana cost: 15. Requires 15 points in Storm tree.

Blizzard - Rank 0/1: Call down shards of ice to pelt an area dealing 6-10 cold damage per sec for 3 sec. Mana cost: 70. Critical hits from cold damage freezes targets. Requires 15 points in Storm tree.

Storm Power - Rank 0/15: Increase damage of all lightning and ice spells. Requires 15 points in Storm tree.

Epic Storms - Rank 0/15: Increases size of Blizzard and number of twisters you can have for your energy twister.

ARCANE SKILL TREE

Tier 1

Magic Missile - Rank 1/1 Fire 1 missile (s) of energy at your enemies causing 7-13 arcane damage to them. Mana cost: 8. Critical hits from arcane damage silence targets for 4 secs.

Arcane Power - Rank 2/15: Increases all arcane damage dealt by 24% (next point 36%).

Efficient Magics - Rank 2/15: Lowers the mana cost of spells by 6% (next point by 9%).

Penetrating Spells - 0/15: Reduces the resistance of your targets to your spells by 8%. Targets with negative resistance take additional damage from spells.

Tier 2

Disintegrate - Rank 0/1: Emanate a beam of pure energy dealing 10 arcane damage per second. Damage is modified by 80% each time the beam passes through the target. Mana cost: 12 per sec. Critical hits from arcane damage silence targets for 4 secs.

Wave of Force - Rank 0/1: Project a wave of force outwards, repelling enemies and projectiles and dealing 1-8 damage. Mana cost: 25.

Arcane Armor - Rank 0/15: While your Storm Armor, Stone Armor, Stone Skin or Temporal Armor spells are active, your armor is increased by 20%.

Arcane Weakness - Rank 0/15: Enemies damaged by your arcane spells are affected with arcane weakness, increasing damage taken by 10% for 5 sec.

Arcane Speed - Rank 0/15: Reduces the cooldown of all arcane spells by 5%.

Tier 3

Arcane Orb - Rank 0/1: An orb of pure energy explodes on contact dealing 12-16 arcane damage to all enemies in the blast area. Mana cost: 18. Critical hits from arcane damage silence targets for 4 sec.

Slow Time - Rank 0/1: Warp space and time lowing nearby monsters and projectiles. Mana cost: 20. Enemy attack cooldown increase: 1 sec.

Arcane Distortion - Rank 0/15: Enemies damaged by your arcane spells are slowed by 35% for 3 sec.

Mana Recovery - Rank 0/15: Enemies have a 7% chance to drop a mana globe that return 25% of maximum mana when picked up.

Improved Magic Missile - Rank 0/15: Increases the number of missiles launched by your magic missile spell by 1 and increases their damage by 8%.

Tier 4

Temporal Armor - Rank 0/1: Surrounds the wizard in a protective shell that stops all damage from an attack every 6 sec. The shell dissipates after absorbing 12 attacks.

Teleport - Rank - 0/1: Teleport to the selected location up to 40 feet away. Mana cost: 23.

Greater Mana - Rank 0/15: Increases maximum mana by 12%.

Mana Burst - Rank 0/15: Increases the damage of any spellcast from full mana by 25%.

Runic Might - Rank 0/15: Increases the effects of all runes.

CONJURING SKILL TREE

Tier 1

Spectral Blade - Rank 1/1: Summons a spectral blade that strikes each enemy in front of the wizard 3 times causing 1-5 physical damage with each hit. Mana cost: 7.

Spell Speed - Rank 2/15: Increases the speed of your magic missile projectiles by 16% (next point by 24%).

Damage Resistance - 2/15: Increases armor by 10% and all resistances by 8% (next point armor by 15% and all resistances by 12).

Weapon Mastery - 0/15: Increases physical damage done by all weapons by 15.

Tier 2

Stone Skin - Rank 0/1: Shield yourself with rock and stone absorbing 30 damage. Lasts 8 sec. Mana cost: 12. Cooldown: 15 Sec.

Mirror Image - Rank 0/1: Create an illusionary duplicate of yourself that lasts for 8 sec. Mana cost: 18.

Conjured Armor - Rank 0/15: Magical armor surrounds the wizard increasing block chance by 2%.

Conjured Health - Rank 0/15: Increases total health by 8% and the health of your conjured images by 12%.

Duplicate Conjuring - Rank 0/15: Increases the images from your mirror image skill and Hydras from your Hydra skill by 1.

Tier 3

Meteor Storm - Rank 0/1: Meteorites pelt the targeted region dealing 10 to 20 damage per sec. Mana cost: 12 mana per sec.

Acid Cloud - Rank 0/1: Drop a cloud of acid on the targeted area. Deals an initial 1-4 poison damage followed by 4-8 poison damage per sec to enemies who remain in the area. Mana cost: 15.

Conjured Power - Rank 0/15: Increases damage done by spells by 1% for every 10 points of vitality.

Conjuring Duration - Rank 0/15: Increases the duration of your Stone Skin and Acid Cloud spells by 1 sec and duration of your mirror image images by 2 sec.

Improved Spectral Blade - Rank 0/15: Increases the damage of Spectral Blade by 14%.

Tier 4

Hydra - Rank 0/1: Creates a multi-headed beast that attacks your enemies with bolts of fire.

Magic Weapon - Rank 0/1: Imbue your weapon with magical energy granting it increased damage. Mana cost: 15.

Magical Impact - Rank 0/15: Increases damage of all spells by 15% of your weapon damage.

Slowing Strikes - Rank 0/15: Enemies damaged by your melee attacks, Spectral Blade or magic weapon have their movement speed reduced by 30% and their attack speed reduced by 20% for 4 sec.

Armor Piercing - 0/15: Conjured and physical damage decreases the armor of armored enemies.

Wilbert
10-11-2008, 04:51 PM
I'm at blizzcon right now waiting for the 3v3 tourny to start. Diablo 3 looks AMAZING. You only get to play the little demo, 3 classes, its about 15 to 20 minutes worth of game content. But its really really really really really really really really amazing.

Starcraft 2 you basically get to play a 1v1 against a random. Friend down here zergling rushed the other guy and ended it in 5 minutes.

I have a lot of pictures, ill post them eventually, but the costume contest was awesome. This chick dressed as a draenei shaman, season 3, and the costume itself was fucking sick. Then to make it better she also built a mechanical turtle to ride around on. Jay Mohr was hosting and rode around on it. She won a frostmorne replica


Yeah I get back on Monday night ill upload stuff.

Abysthor
10-11-2008, 05:22 PM
I'm at blizzcon right now waiting for the 3v3 tourny to start. Diablo 3 looks AMAZING. You only get to play the little demo, 3 classes, its about 15 to 20 minutes worth of game content. But its really really really really really really really really amazing.

Starcraft 2 you basically get to play a 1v1 against a random. Friend down here zergling rushed the other guy and ended it in 5 minutes.

I have a lot of pictures, ill post them eventually, but the costume contest was awesome. This chick dressed as a draenei shaman, season 3, and the costume itself was fucking sick. Then to make it better she also built a mechanical turtle to ride around on. Jay Mohr was hosting and rode around on it. She won a frostmorne replica

Yeah I get back on Monday night ill upload stuff.

I'm so jealous. Wish I had the cash to take a trip to the West Coast to attend. :fist:

Keith
10-12-2008, 01:25 AM
We need a freakin paladin class. Sure Kurast is all but fucked, but it could happen.

mepersoner
10-12-2008, 01:28 AM
I'd say 60% of the time I played druid, 20% of the time paladin, and then the rest was divided up among the other classes. So... I'm waiting.

Wilbert
10-12-2008, 08:08 PM
I'd bet the next class is a monk class, cross between pally and assassin

Acer
10-12-2008, 11:02 PM
I'm at blizzcon right now waiting for the 3v3 tourny to start. Diablo 3 looks AMAZING. You only get to play the little demo, 3 classes, its about 15 to 20 minutes worth of game content. But its really really really really really really really really amazing.

i want to be you

Wilbert
10-12-2008, 11:31 PM
Lose 130 lbs

tom
10-14-2008, 12:00 AM
what happened to blizzcon pics?

Wilbert
10-14-2008, 09:11 AM
I still need to upload them, there's like 150 of them I took, and I need to sort through them tonight and figure out which one's are relevant for you bastards (a lot of the pictures are of gay drunken wrestling between people you don't know). I post some of the ones tonight for you guys.

Cornelius
10-14-2008, 10:51 PM
Everytime I see a thread about the new Diablo game where people complain about how they want D2 characters i get the shits, let the fucking game be its own game, not and expansion of D2. The characters from D1 were awesome at the time and when they were remade for d2 and not the same, i remember heaps of whining about how the amazon was just a glorified rogue or how someone wanted this or that from the old game, and it was just stupid. Blizzard has always made fkn awesome games and this one will be too so don't get your hopes set on a char that plays like a d2 one cause I cant honestly believe how anyone would find that entertaining compared to new content.

This wall of text was brought to you by a ranty Australian who is meant to be studying.

Misanthrope
01-15-2009, 01:57 AM
So, I'm feigning for the pics, where are they?

Rusulki
01-15-2009, 02:32 AM
We need a freakin paladin class. Sure Kurast is all but fucked, but it could happen.

Paladins suck, needs more necro.

So, I'm feigning for the pics, where are they?

u drunk, you mean fiending.

carmine234
01-15-2009, 10:50 AM
ya i would like a necro like player to be introduced into d3, thats probably who i'll use if he's anything like the old one

Wilbert
01-15-2009, 11:23 AM
I highly doubt with the witch doctor looking like (and playing like, SUCKERS!) he is, that they will introduce another summon based class.

Like I said, it seems like the witch doctor is the defacto summon class, wizard is the caster class. Barb is the hulk smash class. They are missing a ranged physical class (amazon) and a finesse fighter or holy warrior, hence why I think the monk from Hellfire is highly probable.

Josh
01-15-2009, 12:49 PM
Hellfire's monk was hella gay.

Misanthrope
01-15-2009, 01:15 PM
Hellfire's monk was hella gay.

Kinda gotta agree with you there. Also, with the Storm Wizard continuing the probable fail legacy of elemental Druids, and W/D being for summons, Do you think there will be a trap class like Assassins?

Josh
01-15-2009, 01:24 PM
Maybe they'll bring back good old fashioned Diablo 1 rogue, and just make it a lot broader?

His Illness Tim
01-15-2009, 09:55 PM
ya i would like a necro like player to be introduced into d3, thats probably who i'll use if he's anything like the old one

The witch doctor looks similar with the summons, curses, and over all creepiness.

I'm glad they brought the barb back, that was my D2 fav. Clearly warriors were the best in D1 because the other two classes could cruise through hell/hell (esp. sorc) but it took dedication and skill to level your warrior up to 45, get a helm of blood doing nightmare dungeon runs for hours, and be able to nonstop heal and telekill with your king's sword of vampires.

Phyrexial
01-15-2009, 10:11 PM
Necro > WD. As it currently stands I'm liking the Wizard the most out of the classes shown.

.cyph
01-15-2009, 10:13 PM
I'll probably start with what one looks coolest to me, despite any prior knowledge.

Misanthrope
01-15-2009, 10:44 PM
I'll probably start with what one looks coolest to me, despite any prior knowledge.

That's how you're supposed to play. Fun > Powergaming.

Josh
01-16-2009, 12:39 AM
Truth. I picked out the necromancer originally as my first choice in D2 because of how cool he looked.

And the Sorcerer in Diablo 1 so I could run faster.


LULZ

carmine234
01-18-2009, 02:25 PM
Necro > WD. As it currently stands I'm liking the Wizard the most out of the classes shown.

same here

Phyrexial
01-18-2009, 02:47 PM
That's how you're supposed to play. Fun > Powergaming.
At least when a game is new, yes. The Wizard appeals to me because I like the finesse required to play glass cannon like builds. WD just not aesthetically pleasing and the Barb... I've always found melee characters kind of boring, spell casters ftw.

Josh
01-18-2009, 02:51 PM
spell casters ftw.

Yes sir.

I just hate how all the spells and the set up are exactly like WOW... Not Diablo one or two.

carmine234
01-18-2009, 02:53 PM
Yes sir.

i second that

Wilbert
01-18-2009, 03:30 PM
Rogue is highly probably but I figure it will be like the WoW hunter (mix of melee ranged and traps) but without the pet.